About Me

 

I first discovered my passion for sound design during my undergrad through student short films. The films often had bad audio, so I tried improving them using my H1 Zoom and Pro Tools First. It was through these projects I realized my passion for sound design.

After several sound redesigns in film, I landed an internship with the award-winning Audio Design Desk. My task was to sound design for their audio libraries, create metadata, and attend daily remote meet-ups. My time with them taught me valuable design principles I still use today.

During the pandemic, I decided to step into game audio. I learned how to implement audio in Cube through the Wwise tutorial courses. Seeing and hearing my sounds in-game made me realize the joy of the craft.

Fast-forward to today, I now occupy my time designing and implementing audio for video games.