Hi, I’m Nathan and I’m a video game sound designer.

Demo Reel


Work Experience

  • Sound Design Internship - Audio Design Desk (Jan 2021 - May 2021)

    • Design sound effects and create metadata for weekly sound packs.

    • Participate in daily and weekly meet-ups for feedback, critiques, and direction


Music

Projects

  • Sticky Stars

    Roles: Sound Designer, Composer

    Implementation: C# Audio Manager Script

    Released: August 20, 2023

  • Bounce Keeper

    Roles: Sound Designer

    Implementation: C# Audio Manager Script

    Released: August 29, 2023

  • A Rift Between

    Roles: Sound Designer, Composer

    Implementation: C# Audio Manager Script

    Released: May 24, 2022

  • Planet of the Beast

    Roles: Sound Designer

    Implementation: C# Audio Manager Script

    Released: April 15, 2022

  • Steamship Rebellion: 1000 Bullets to Live

    Roles: Sound Designer

    Implementation: Wwise

    Released: May 16, 2022

  • A Crabby Adventure

    Roles: Sound Designer

    Implementation: C# Audio Manager Script

    Released: September 25, 2021

  • Biodome Hazard

    Roles: Sound Designer

    Implementation: Godot Engine

    Released: October 17, 2021

  • Dogfight

    Roles: Sound Designer, Composer

    Implementation: C# Audio Manager Script

    Released: August 25, 2021

  • Souls of Shadows

    Roles: Sound Designer

    Implementation: C# Audio Manager Script

    Released: July 24, 2021

Let’s get in touch!